Space Shooter – Training new phonetic categories in varying acoustic environments
In this game listeners are trained with difficult nonnative speech categories in varying acoustic environments.
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Click here to download the manual.
The development of this game was supported by the EU H2020-MSCA-RISE-2015 Grant No. 691229
Tool for sound localization testing in Oculus VR environment
Click here to download the tool.
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The development of this software was supported by the EU H2020-MSCA-RISE-2015 Grant No. 691229
Listen – An Auditory Training Experience
Listen, developed at the UCR Brain Game Center, integrates principles of perceptual learning and auditory neuroscience in a reward-based game framework that reinforces program adherence and maintains training efficacy.
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The development of this game was partially supported by the EU H2020-MSCA-RISE-2015 Grant No. 691229
PART – Portable Automated Rapid Testing
A program, developed at the UCR Brain Game Center, designed to assess auditory processing abilities across a wide range of tasks.
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The evaluation and validation of this software was partially supported by the EU H2020-MSCA-RISE-2015 Grant No. 691229
POINTMAP
A software implementation of the real-time memory-based learning system for classification proposed in Kopco and Carpenter (2014).
Click here to download the tool.
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References:
Kopčo N and GA Carpenter (2004) PointMap: A Real-Time Memory-Based Learning System with On-line and Post-Training Pruning, International Journal of Hybrid Intelligent Systems, 1, 57-71.